Friday, October 29, 2010
Thursday, October 28, 2010
Chapter 4 Part 1 - Student Notes
Chapter 4 - Legal and Ethical Issues
October 28, 2010
Social Contexts for Computers in Education
All types of people use computers
- Students with special needs
Special Needs “Normal” Gifted
/_______________/______________/
Definition for Special Needs:
o Learning, physical, cognitive, emotional or socially disabled
o Culturally and linguistically challenged
o Talented and Gifted
Code 42 - is severe behaviour problems
Code 80 - is a gifted student
Students with Disabilities
Computers or technology (Assisted of Adaptive Technology) can help meet the needs of these students
- PUF grants - grants to help students get the resources they need to succeed
- IEP/IPP – educational plans
Talented and Gifted
Talented and gifted kids are at as much risk as kids that are learning disabled.
- That they are bored
- They are not challenged
- They are not recognized
Intellectual Property
Copyright = financial interests of the intellectual property owner
Thanks to Oriana for these notes.
October 28, 2010
Social Contexts for Computers in Education
All types of people use computers
- Students with special needs
Special Needs “Normal” Gifted
/_______________/______________/
Definition for Special Needs:
o Learning, physical, cognitive, emotional or socially disabled
o Culturally and linguistically challenged
o Talented and Gifted
Code 42 - is severe behaviour problems
Code 80 - is a gifted student
Students with Disabilities
Computers or technology (Assisted of Adaptive Technology) can help meet the needs of these students
- PUF grants - grants to help students get the resources they need to succeed
- IEP/IPP – educational plans
- Plans that set out how a child with special needs will have their curriculum or instruction modified
Talented and Gifted
Talented and gifted kids are at as much risk as kids that are learning disabled.
- That they are bored
- They are not challenged
- They are not recognized
Intellectual Property
- ICT F3 - Students will demonstrate a moral and ethical approach to the use of technology.
- Intellectual Property (IP) - “something conceived in the mind of an individual and made available to other individuals”
- Includes- copyright, trademarks (tm), and patents or trade secrets
- Intangible Assets:
- *music, literary, artistic (copyrights)
- *Words, phrases (trademark)
- *Discoveries, inventions (patents)
Copyright = financial interests of the intellectual property owner
Thanks to Oriana for these notes.
Saturday, October 23, 2010
Friday, October 22, 2010
Thursday, October 21, 2010
Oct. 19 and 21 - Student Notes
Ch. 3 Notes
- The thing that has changed the most in our classrooms is the where, what, who and the how. (How we teach and learn).
- Where- we can learn anywhere.
- What- Kids get up and active, Technology, Curriculum.
- Who- Diversity of students and teachers, both male and female teachers,
- How-
One of the greatest misconceptions about “computers” is that when they were first introduced people (the world) thought that they would revolutionize the education world. They did not. Why? Knowing how to use it and use effectively, teachers have strong opinions and my not want to change, lack of teacher training, too big to manage (upgrading), too much money.
The book defines information technology as the application of a tool to solve problems related to information.
Tools extend human capability: Hammer, Medical tools (cameras, scalpels, x-ray), Jaws of life (emergency tools).
Tools that extend teach capability: Computers, photo copiers, smart boards, projectors, pens pencils (writing utensils).
Oct 19
Technology is the deliberate ingenious effort to create, select, adapt & apply tools to a task or problem.
“Any sufficiently advanced technology is indistinguishable from magic.” (Arthur C. Clarke)
· 1890- Census machine (computations)
· 1945- E.N.I.A.C. military (30 tons, approx 1000sq ft., $500k, 17 468 vacuum tubes 174 000 watts of heat, artillery system.)
· 1951- Transistor ( smaller vacuum tubes)
· 1969- ARPAnet (first internet, Advanced Research Project Agency, military $ science Cold war, Cuban Missile crisis,
· 1975- Computer kits (build own comp, radio shack sears)
· 1977- Apple, Commodore, radio shack (8 bit) G.U.I.
· 1982- Year of the Computer (MS-Dos)
· 1984- Macintosh (128kb)
· 1990- C.E.R.N (Tim Berners Lee, W.W.W.) M.S release windows 3.0 (icons)
· 1993- Power Book (apple, 7 lbs, 1/7 ft^3, 3bmb ram, 36 mill characters 3000x great than emac, 100000x more reliable)
· 1993- Mosaic (1st web browser)
· 1997- Intel- Pentium Chip 1 ( 1 Trillion calcs per sec, 667 mill calcs in the time it takes a bullet to travel 1 ft )
· 2010- IPhones, Smart Phones
Oct 21
Learners of today: Place/Amount
-Learners of today have access to more info than any previous generation.
-As the access & amount of info increases, the process of learning & teaching must change.
- So how do schools meet the needs of today’s learner?
-problem solving
- search, evaluate, create is the new lexicon of learning. (lol)
Learner of tomorrow:
- Computer is not a tool it’s an appliance.
- Students will carry even more powerful portable comp devices that are dedicated to accessing & sharing info.
- V.R. & A.R. will be the new wave of learning (virtual and augmentive reality).
Monday, October 18, 2010
Sunday, October 17, 2010
Friday, October 15, 2010
Tuesday, October 12, 2010
Friday, October 8, 2010
Wednesday, October 6, 2010
How Handwriting Trains the Brain
Check out this article in the Wall Street Journal. I like the quote by the teacher at the end!
http://bit.ly/d0gSFN
B.
http://bit.ly/d0gSFN
B.
Tuesday, October 5, 2010
Sunday, October 3, 2010
Friday, October 1, 2010
Sec. C. Ch. 1 Pt. 4 - Student Notes
Cognitive Styles
· Deals with how we learn and think (brain)
· Myers Briggs (MBTI)
- it asses cognitive styles
· A.R.C.S – John Keller
- Attention: interesting instruction, N2ame (need, novelty, meaning, emotion) A is silent.
- Relevance: this meets a goal or need
- Confidence: student success
- Satisfaction: what is the payoff?
· Motivation
- Intrinsic: coming from within yourself (internally)
- Extrinsic: coming from an outside source (externally)
Thanks to Riki for these notes!!
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